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Platform
in this package as well as an ant buildfile.
See:
Description
Class Summary | |
AWT | Platform subclass for all VM's providing AWT 1.1 functionality |
AWT.AWTPicture | |
AWT.AWTPixelBuffer | |
AWT.AWTSurface | |
Darwin | |
GCJ | common superclass for all platforms that use GCJ to compile a native binary |
GCJ.Retainer | |
Java2 | Platform class for most reasonable Java1.2+ Java2s |
Java2.Java14Surface | |
Java2.Java2PixelBuffer | |
Java2.Java2Surface | |
JVM | common superclass for all platforms that run in a "real" JVM |
Linux | Linux with an X11 display |
PalmOS | Platform class for PalmOS devices |
POSIX | Platform implementation for POSIX compliant operating systems |
Solaris | Solaris with an X11 display |
Win32 | Platform specific code for GCJ-compiled Win32 binaries |
Win32.Win32Picture | |
Win32.Win32PixelBuffer | |
Win32.Win32Surface | |
X11 | Platform implementation for POSIX compliant operating systems with an X11 Server |
X11.X11Picture | Implements a Picture. |
X11.X11PixelBuffer | An X11PixelBuffer is implemented as an X11 pixmap. |
X11.X11Surface | Implements a Surface as an X11 Window |
Each platform which XWT is ported to should have a subclass of Platform
in this package as well as an ant buildfile.
The subclass of Platform
should be named
plat.java, where plat is the descriptive name for the
platform. The ant buildfile should be named plat.xml, and
should contain three targets:
Other platform-specific files can be included in this directory, as long as they share the same filename as the main class, and differ only in extension (for example, plat.cc).
Classes in this package may subclass each other; this is useful when two classes are very similar -- they can share a superclass containing the common functionality.
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